
Yasuo vs
Aatrox
Sample setup · awaiting Komari’s review
Primary
Secondary
Shards
Example starting items
Example core build
Example situational items
Summoners
Example pair. Komari can replace these choices and their notes.
Level by level
Skill order
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Level 1: Q, rank 1 | · | · | Level 4: Q, rank 2 | Level 5: Q, rank 3 | · | Level 7: Q, rank 4 | · | Level 9: Q, rank 5 | · | · | · | · | · | · | · | · | · |
| W | · | · | Level 3: W, rank 1 | · | · | · | · | · | · | · | · | · | · | Level 14: W, rank 2 | Level 15: W, rank 3 | · | Level 17: W, rank 4 | Level 18: W, rank 5 |
| E | · | Level 2: E, rank 1 | · | · | · | · | · | Level 8: E, rank 2 | · | Level 10: E, rank 3 | · | Level 12: E, rank 4 | Level 13: E, rank 5 | · | · | · | · | · |
| R | · | · | · | · | · | Level 6: R, rank 1 | · | · | · | · | Level 11: R, rank 2 | · | · | · | · | Level 16: R, rank 3 | · | · |
Q · Track all three casts before committing
Aatrox: Q · Track all three casts before committing
E · Watch for the dash that changes the Q angle
Aatrox: E · Watch for the dash that changes the Q angle
W · Keep Wind Wall for the travelling chain
Aatrox: W · Keep Wind Wall for the travelling chain
Early game
Play around the reach of
his Q swings. Hold a dash target behind you rather than spending every E to enter the trade.
Keep trades short while the wave gives you room to leave.
Mid game
Use the wave to create space and an exit route. Avoid extending a trade simply because your dash is available.
Late game
Follow an allied airborne target when it gives you a safe entry. Keep your next dash in mind before committing.
Quick tips
Track the full Q sequence.
Leave a minion available as your exit.
Use Wind Wall for the incoming chain, not the sword swings.



















