Yasuo vs

Aatrox

Difficultyeven

Sample setup · awaiting Komari’s review

PrecisionPrimary

Keystone · Not selectedPress the AttackPrecision · KeystoneThree consecutive basic attacks on a champion deal bonus adaptive damage and amplify your damage until leaving champion combat.Pinned catalog snapshot · not live patch dataKeystone · SelectedLethal TempoPrecision · KeystoneAttacking enemy champions grants stacking attack speed. At max stacks, attacks deal bonus adaptive damage on-hit.Pinned catalog snapshot · not live patch dataKeystone · Not selectedFleet FootworkPrecision · KeystoneAttacking and moving builds energy. At full energy, your next attack heals you and grants move speed.Pinned catalog snapshot · not live patch dataKeystone · Not selectedConquerorPrecision · KeystoneDamaging enemy champions grants adaptive force stacks. At max stacks, heal for part of champion damage dealt.Pinned catalog snapshot · not live patch data
Rune · Not selectedAbsorb LifePrecision · Slot 1Killing a target heals you.Pinned catalog snapshot · not live patch dataRune · SelectedTriumphPrecision · Slot 1Takedowns restore missing health, max health, and grant 20 gold.Pinned catalog snapshot · not live patch dataRune · Not selectedPresence of MindPrecision · Slot 1Damaging champions restores mana or energy on cooldown. Takedowns restore a larger amount.Pinned catalog snapshot · not live patch data
Rune · SelectedLegend: AlacrityPrecision · Slot 2Gain attack speed plus more attack speed for each Legend stack.Pinned catalog snapshot · not live patch dataRune · Not selectedLegend: HastePrecision · Slot 2Gain basic ability haste for each Legend stack.Pinned catalog snapshot · not live patch dataRune · Not selectedLegend: BloodlinePrecision · Slot 2Gain life steal for each Legend stack. At max stacks, gain bonus max health.Pinned catalog snapshot · not live patch data
Rune · Not selectedCoup de GracePrecision · Slot 3Deal 8% more damage to champions below 40% maximum health.Pinned catalog snapshot · not live patch dataRune · Not selectedCut DownPrecision · Slot 3Deal 8% more damage to champions above 60% maximum health.Pinned catalog snapshot · not live patch dataRune · SelectedLast StandPrecision · Slot 3Deal increased damage to champions while below 60% health, maxing at 30% health.Pinned catalog snapshot · not live patch data

ResolveSecondary

Rune · Not selectedDemolishResolve · Slot 1Your third attack against a turret deals bonus damage.Pinned catalog snapshot · not live patch dataRune · Not selectedFont of LifeResolve · Slot 1Impairing an enemy champion's movement lets nearby allies heal when attacking them.Pinned catalog snapshot · not live patch dataRune · Not selectedShield BashResolve · Slot 1After gaining a shield, your next basic attack against a champion deals bonus adaptive damage.Pinned catalog snapshot · not live patch data
Rune · Not selectedConditioningResolve · Slot 2After 12 minutes, gain armor and magic resist, then increase both by a percentage.Pinned catalog snapshot · not live patch dataRune · SelectedSecond WindResolve · Slot 2After taking champion damage, heal back some missing health over time.Pinned catalog snapshot · not live patch dataRune · Not selectedBone PlatingResolve · Slot 2After champion damage, the next 3 spells or attacks from that champion deal reduced damage.Pinned catalog snapshot · not live patch data
Rune · SelectedOvergrowthResolve · Slot 3Gain permanent max health when minions or monsters die near you.Pinned catalog snapshot · not live patch dataRune · Not selectedRevitalizeResolve · Slot 3Gain heal and shield power. Heals and shields are stronger on low-health targets.Pinned catalog snapshot · not live patch dataRune · Not selectedUnflinchingResolve · Slot 3Gain armor and magic resist when crowd controlled and briefly afterward.Pinned catalog snapshot · not live patch data

Shards

Stat shard · Not selectedAdaptive ForceRune page shardStat shard: bonus attack damage or ability power, whichever is more useful for the champion.Pinned catalog snapshot · not live patch dataStat shard · SelectedAttack SpeedRune page shardStat shard: bonus attack speed.Pinned catalog snapshot · not live patch dataStat shard · Not selectedAbility HasteRune page shardStat shard: bonus basic ability haste.Pinned catalog snapshot · not live patch data
Stat shard · SelectedAdaptive ForceRune page shardStat shard: bonus attack damage or ability power, whichever is more useful for the champion.Pinned catalog snapshot · not live patch dataStat shard · Not selectedMove SpeedRune page shardStat shard: bonus move speed.Pinned catalog snapshot · not live patch dataStat shard · Not selectedHealth ScalingRune page shardStat shard: health that scales as the game progresses.Pinned catalog snapshot · not live patch data
Stat shard · SelectedHealthRune page shardStat shard: flat bonus health.Pinned catalog snapshot · not live patch dataStat shard · Not selectedTenacity & Slow ResistRune page shardStat shard: bonus tenacity and slow resist.Pinned catalog snapshot · not live patch dataStat shard · Not selectedHealth ScalingRune page shardStat shard: health that scales as the game progresses.Pinned catalog snapshot · not live patch data

Example starting items

League itemDoran's Shield450g110 HealthEnduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Cost 450gSell 180gAvailabilitySR 5v5, ARAM, Nexus BlitzMenuHealth, Health Regen, LanePinned catalog snapshot · not live patch dataLeague itemHealth Potion50gConsume Restores 120 Health over 15 seconds.Cost 50gSell 20gAvailabilitySR 5v5, ARAM, Nexus BlitzMenuHealth Regen, Consumable, Lane, JunglePinned catalog snapshot · not live patch data

Example core build

League itemBerserker's Greaves1100g25% Attack Speed45 Move SpeedEnhances Move Speed and Attack SpeedCost 1100gSell 770gBuilds fromBoots + Dagger + DaggerBuilds intoGunmetal GreavesAvailabilitySR 5v5, ARAM, Nexus Blitz, BrawlMenuAttack Speed, BootsPinned catalog snapshot · not live patch dataLeague itemBlade of The Ruined King3200g40 Attack Damage25% Attack Speed10% Life StealMist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit. Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.Cost 3200gSell 2240gBuilds fromVampiric Scepter + Recurve Bow + PickaxeAvailabilitySR 5v5, ARAM, Nexus Blitz, BrawlMenuAttack Damage, Attack Speed, Life Steal, Slow, On-HitPinned catalog snapshot · not live patch dataLeague itemInfinity Edge3500g75 Attack Damage25% Critical Strike Chance30% Critical Strike DamageMassively enhances critical strikesCost 3500gSell 2450gBuilds fromB. F. Sword + Pickaxe + Cloak of AgilityAvailabilitySR 5v5, ARAM, Nexus Blitz, BrawlMenuCritical Strike, Attack DamagePinned catalog snapshot · not live patch data

Example situational items

League itemMortal Reminder3000g35 Attack Damage30% Armor Penetration25% Critical Strike ChanceGrievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Cost 3000gSell 2100gBuilds fromExecutioner's Calling + Last Whisper + Cloak of AgilityAvailabilitySR 5v5, ARAM, Nexus Blitz, BrawlMenuAttack Damage, Critical Strike, Armor PenetrationPinned catalog snapshot · not live patch dataLeague itemDeath's Dance3300g60 Attack Damage50 Armor15 Ability HasteIgnore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.Cost 3300gSell 2310gBuilds fromSteel Sigil + Pickaxe + Caulfield's WarhammerAvailabilitySR 5v5, ARAM, Nexus Blitz, BrawlMenuArmor, Attack Damage, Ability HastePinned catalog snapshot · not live patch data

Summoners

Summoner spellFlashTeleports you a short distance toward your cursor.Base cooldown 300sPinned catalog snapshot · not live patch dataSummoner spellTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. Base cooldown 300sPinned catalog snapshot · not live patch data

Example pair. Komari can replace these choices and their notes.

Level by level

Skill order

Hover or tap an ability for details
Recommended Yasuo ability to level at each champion level
Ability123456789101112131415161718
QYasuo · QSteel TempestThrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne . Steel Tempest is treated as a basic attack and scales with all the same things.Ability catalog snapshot 26.16 · not live patch dataLevel 1: Q, rank 1··Level 4: Q, rank 2Level 5: Q, rank 3·Level 7: Q, rank 4·Level 9: Q, rank 5·········
WYasuo · WWind WallCreates a moving wall that blocks all enemy projectiles for 4 seconds.Ability catalog snapshot 26.16 · not live patch data··Level 3: W, rank 1··········Level 14: W, rank 2Level 15: W, rank 3·Level 17: W, rank 4Level 18: W, rank 5
EYasuo · ESweeping BladeDashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.Ability catalog snapshot 26.16 · not live patch data·Level 2: E, rank 1·····Level 8: E, rank 2·Level 10: E, rank 3·Level 12: E, rank 4Level 13: E, rank 5·····
RYasuo · RLast BreathBlinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.Ability catalog snapshot 26.16 · not live patch data·····Level 6: R, rank 1····Level 11: R, rank 2····Level 16: R, rank 3··
Q · Track all three casts before committing

Aatrox: Q · Track all three casts before committing

E · Watch for the dash that changes the Q angle

Aatrox: E · Watch for the dash that changes the Q angle

W · Keep Wind Wall for the travelling chain

Aatrox: W · Keep Wind Wall for the travelling chain

Early game

Play around the reach of Aatrox Qhis Q swings. Hold a dash target behind you rather than spending every E to enter the trade.

Keep trades short while the wave gives you room to leave.

Mid game

Use the wave to create space and an exit route. Avoid extending a trade simply because your dash is available.

Late game

Follow an allied airborne target when it gives you a safe entry. Keep your next dash in mind before committing.

Quick tips

Track the full Q sequence.

Leave a minion available as your exit.

Use Wind Wall for the incoming chain, not the sword swings.